Changelog "Monster girl assault!" V0.2.5

 -Added build for Android!
-Visualization of damage men (damage to clothing)
-Easy difficulty
-Mechanic acceleration button for the Android version has been full remake
-Logic of selecting the level for the android version has been redesigned
-Added highlighting of the selected card for Android
-The Regalia scene has been added to the gallery
-Increased coin collision in Android
-All enemies are weakened at normal difficulty
-More than half of the Android game has been rewritten (ง︡'-'︠)ง
-All buttons size have been increased for Android
-The delete button for the unit has been moved
-Fixed a bug that could cause a captured dilf enemy to explode from a barrel
-The logic of winning the round has been completely rewritten
-The timer has been partially rewritten
-In the android version, blur has been removed in the goblin and sheep scenes. Bluer broke some phones.
-The collision of the sound and music volume slider has been increased.
-The desynchronization of music has been fixed in levels 1-5 and 2-3
-Now the kissing witch checks the men on the line 1 time per second instead 60.
-Fixed the calculation of statistics in 1-5

Changelog "Monster girl assault!" V0.2.4

- The scene with the appearance of regalia
- NSFW scene with regalia

- Implemented a template for adding other languages

- The GUI has been completely redesigned for further localization.

- Many bugs have been fixed and optimization has been improved.
- Fixed a bug in levels 2-9 and 2-10 that caused the music to stop playing in the middle of the level
- Fixed that in 1-5 there was no sound on the appearance of the "Final wave" label
- Fixed a bug that caused the music to sound too loud when playing for the witch
- Added button lock after pressing exit in the Regalia room
- Added moans when clicking on the Regalia
- Added smoke from the Regalia tube
- Reduced the number of shield coordinate checks for goblins from 60 per second to 3
- Fixed that after losing, the last available level was loaded, not the current one.
- Now the archer, crossbowman and magician check enemies on the line 3 times per second, instead of 60
- The goblins' shield check has been redesigned, now on collision, instead of 60 times per second.

Changelog "Monster girl assault!" V0.2.3

  • Added units upgrade
  • Added level selection
  • Added statistics at the end of the level per level 
  • Added the button to delete a save
  • Fixed a bug where the witch didn't use the kiss at normal speed
  • The barrel has been redesigned, the explosion radius has been reduced
  • Changed the location spawn for the barrel
  • Fixed crash due to the removal of units in h-animations
  • Weakened level 1-4
  • Redesigned level 2-8
  • Fixed a bug when the dilf seduction line was under other units
  • Fixed a bug due to which the crossbowman did not always shoot in accelerated mode
  • Weakened goblins without shields

Changelog "Monster girl assault!" V0.2.2

- Reduced hp of the doll
- Simplified night levels
- Added gallery 2 act
- Infinite levels have been fixed
- Improved optimization
- Fixed a bug because of which an already defeated opponent could hit one more time
- Sounds of hentai  from dolls and witches are fixed in normal and accelerated mode
- Fixed cum displays in dolls
- The background of act 2 has been updated
- Added a preset selection of gallery opponents
- Added a new preset of nude doll (only in the gallery)

Report progress from 20230521 (patreon)

 



We decided to divide the release of Act 2 into several patches, there will be about three patches in total.
The reason for the separation is too much, and I want to release the patch as soon as possible.
Now I'll tell you what will be in the first patch:

  • Prologue
  • Acceleration button
  • Night location.
  • A doll with different appearance presets, a witch, as well as their endings.

Also, one of the reasons for the separation of the patch is the third opponent, or rather a vampire.

It was decided to make a vampire a full-fledged boss of the act, initially we wanted to abandon the boss, but the gameplay seemed boring. ╮( ˘ 、 ˘ )╭

As you understand, it was possible to finish the whole act, but with the advent of new changes, it takes a lot more time.
From the good news in the next patch, a new bat girl opponent will be added, as well as a boss.

In the future, the gallery will be redesigned, it will be possible to switch and take off clothes ~~ ♥ 

I will finish the post with this, there will be a lot more changes in the patch, but I will talk about them a little later. (´。• ᵕ •。`) ♡

Thank you so much for your patience and support!!!
Here is a small sketch of the ending of the doll :)

Report progress

 



Hi guys, it's been a while since there were posts, but don't worry, the project is alive and will be completed!

To be honest, this month turned out to be, let's say, not very productive ...

We wanted to do as much as possible, but it turned out as always ¯\_(ツ)_/¯

However, there is some very good news!

1. The programmer quit his main job o(≧▽≦)o
2. The marathon will start soon!!
3. We will leave you a gif with a doll.

Thank you for staying with us, I hope this week will be easy for everyone!

Report progress

 



Greetings, gentlemen, I hope you had a good rest on the weekend!
Here is another report on the enemy "Witch"

Done:
- All witch animations are finished except "Game Over"

Here is a ready-made sketch of the animation "Game Over" The witch charms the king and forces him to have sex~~ ♥