New enemy: Centaur!
Three new levels.
New END for Centaur.
Build for Linux
(Android) Now the new version does not delete the old save files.
Fixed a bunch of bugs.
New enemy: Centaur!
Three new levels.
New END for Centaur.
Build for Linux
(Android) Now the new version does not delete the old save files.
Fixed a bunch of bugs.
- Added a mini pixel game - Added 3 hentai pixel animations - Added cutscene - The depth of the barrels has been fixed - Fixed the depth of the werebat - Fixed a bug that caused the CD to be too black when the cards were first spawned. - Fixed the loss of shadow at the barrel too early. - Fixed the knight and imp animation skip bug
- Added a transition scene for Act 3
- Added 3 levels of 3 act
- New enemy - Imp
- Fixed the display of the mouse in the end when losing a QTE to a vampire
- Fixed a bug where a witch on a vampire's spawn did it silently
- Fixed a bug that caused werebat to have no sound during sex
- Added sound for mice flying after werebat animations
- Fixed a bug that caused the vampire's heart to be on the wrong layer
- Grass under the flag of the first act has been removed
-Added a Vampire boss -The arrow flight speed of the archer, mage and crossbowman has been accelerated from 8 to 12 -The depth of your own and enemy units is adjusted -Added 5 hentai animations with werebat -Added 2 large Game over animations -Fixed a bug that caused the witch to cast a heart crookedly -Reduced damage to goblins in normal mode from 30 to 20 -The animation of the crossbowman's victory has been redesigned :3 -Increased coin collision -QTE event -A lot of small bugs have been fixed
-Added build for Android!
-Visualization of damage men (damage to clothing)
-Easy difficulty
-Mechanic acceleration button for the Android version has been full remake
-Logic of selecting the level for the android version has been redesigned
-Added highlighting of the selected card for Android
-The Regalia scene has been added to the gallery
-Increased coin collision in Android
-All enemies are weakened at normal difficulty
-More than half of the Android game has been rewritten (ง︡'-'︠)ง
-All buttons size have been increased for Android
-The delete button for the unit has been moved
-Fixed a bug that could cause a captured dilf enemy to explode from a barrel
-The logic of winning the round has been completely rewritten
-The timer has been partially rewritten
-In the android version, blur has been removed in the goblin and sheep scenes. Bluer broke some phones.
-The collision of the sound and music volume slider has been increased.
-The desynchronization of music has been fixed in levels 1-5 and 2-3
-Now the kissing witch checks the men on the line 1 time per second instead 60.
-Fixed the calculation of statistics in 1-5
- The scene with the appearance of regalia
- NSFW scene with regalia
- Implemented a template for adding other languages
- The GUI has been completely redesigned for further localization.
- Many bugs have been fixed and optimization has been improved.
- Fixed a bug in levels 2-9 and 2-10 that caused the music to stop playing in the middle of the level
- Fixed that in 1-5 there was no sound on the appearance of the "Final wave" label
- Fixed a bug that caused the music to sound too loud when playing for the witch
- Added button lock after pressing exit in the Regalia room
- Added moans when clicking on the Regalia
- Added smoke from the Regalia tube
- Reduced the number of shield coordinate checks for goblins from 60 per second to 3
- Fixed that after losing, the last available level was loaded, not the current one.
- Now the archer, crossbowman and magician check enemies on the line 3 times per second, instead of 60
- The goblins' shield check has been redesigned, now on collision, instead of 60 times per second.